![roll20 shadowrun character sheet control console roll20 shadowrun character sheet control console](https://s3.amazonaws.com/files.d20.io/marketplace/1487897/lEWzLG8THGDyiw74FuCimw/med.jpg)
- #Roll20 shadowrun character sheet control console portable
- #Roll20 shadowrun character sheet control console pro
This requires that we create a macro character sheet only once, and we can keep updating the single master copy, and then transfer copies of the updated one to all your campaigns. Using a GM Notes Character Sheet can be useful to have everything in one place, avoiding duplicates, being able to review info very quickly, as well as much easier to transfer to another game. You can create a single character and save all the macros you have in the game to it, but it can be a good idea to splitting it up in multiple characters, such as:
#Roll20 shadowrun character sheet control console portable
You can now save all types of macros and information in a portable way.
![roll20 shadowrun character sheet control console roll20 shadowrun character sheet control console](https://i.redd.it/xuttzs9avc841.png)
You can still access all these macros during gameplay, but now the transmogrifier or Character Vault can easily copy this character and with it all the macros it holds as abilities. The idea is, you store all these macros here, instead of in the l Collections-tab. It is not intended to be used during live sessions in the same way as an enemy character for example. This character sheet is normal in every way except for one: the abilities it has are actually many of the macros you use in your game for utility purposes. We will focus on these character sheet abilities, and use them to store pretty much all our game's macros.Ī character's Attributes & Abilities-tab, showing some of the stored abilities/macros it has.
![roll20 shadowrun character sheet control console roll20 shadowrun character sheet control console](https://wiki.roll20.net/images/7/7f/RTimprovedPreview.png)
You probably know that the characters on Roll20 have an Attributes & Abilities-tab. All that work, creating maybe hundreds of macros, and now they are are spread over so many windows that are slow to access in bulk. Following Roll20's (otherwise) simplest workflow of copy&pasting, you're stuck with a task which is extremely tedious and prone to errors. Roll20 has a Character Vault and a Transmogrifier, for the sake of easily sharing content between campaigns, but it does not work with macros. This trick is equally amazing at keeping GM notes organized, as well as making/updating any macro a breeze. But, with some prep over time you can transfer all your macros in a couple of clicks! Starting a new campaign on Roll20 does have its quirks: a big one is that transferring all macros can be downright infuriating. The Aaron has a script for that, too (technically a bookmarklet), although it doesn't work for One-Click installs. If any of the macros calls API Scripts, the APIs needs to still be installed in the campaign for the macros to work.
#Roll20 shadowrun character sheet control console pro
Pro info feature) or the Character Vault to move the Macro Character of your macros in one swell swoop.